Interview with 3D artist Anton Hurinov

Hi everyone! We continue a series of short interviews with the best artists from Hum3D competitions.

Anton Hurinov, the Secon place winner of the Survival Car Challenge, will answer on six questions and give us a look behind the scenes of his winning entry.

Second chance by Anton Hurinov

– Tell us a little bit about yourself. How did you become a 3D artist?

It began when I was studying at the university, trying to become an architect. At that time I already had artistic skills and needed only an understanding of how I can apply mine skills in the CG industry. I was lucky because I was surrounded by wonderful people with experience who could direct me.

– What’s your favorite aspect of creating 3D art? Is there something you specialize in and enjoy the most?

I’m not sure that somebody can imagine more important aspect for production than a good promising idea.

– What or who inspires you today?

Every morning when I open social “art factories” I fill my imagination of new ideas and I feel completely inspired throughout the day.

– Please tell us your five short tips for creating realistic renders?

  1. – Creation of a concept (mood board) and researching of references.

  2. – Proper planning.

  3. – Creation a graybox of a scene using draft models or primitives.

  4. – Attention to nuances and detail at all stages of production.

  5. – Phased and consistent, completion of the project.

– Could you please show us any images from the work process with a short description.

I tried to sort them accordingly with my usual plan described in the previous question.

– Which of your designs are you most proud of and why?

I participated in a lot of projects, but it seems to me that I have not yet made a project that I could really be proud of.

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