Video Game SuperStar Challenge Winners Announcement!

Hello everyone, It’s high time to sum up the challenge.

It was a fantastic spring contest – a lot of amazing works, creative ideas and ways to develop a theme. We are sure that any of the submitted works is worthy to be the official image of a game.

We want to thank all the participants for their very interesting WIPs – it was a great pleasure for us to follow the creative process.

We are deeply grateful to everyone who supported participants.

Well, let’s go!

the First place

First place is Chen Stormstout by Vladislav Dimant

Chen Stormstout by Vladislav Dimant

Made with using 3D-Coat, 3ds max, V-ray, Ornatrix and Photoshop. Excellent all around – beautiful composition, great use of DoF, lovely materials, environment and attention to detail.

Quick interview with Vladislav:
– How long have you been into 3D modeling? Please, tell us about yourself.

Hey, My name’s Vladislav Dimant. I am engaged in 3d about 5 years. All this time I’ve been working at architectural studios. I always liked Characters, but had the opportunity to do it only recently, when I had enough experience for this.

– How much time did it take you to create your work? Did you face any difficulties?

This work I did in my free time from basic job about 2 months. I’ve always liked rollers Blizzard and I wanted to do something like that but in a static. En cause this was my first personal work, it encountered various problems. For example, rig, I had no idea at all before the start of the jumping. Or simulation of clothes in a pose because I have a dull old computer. I spent a lot of time on these things, in the following works I will already know how to optimize the process. In total, I learned a lot of new things, and the concres and clear time frames motivated me to finish my first similar work.

– Do you have any advice for future participants in the competition?

I am a beginner myself in this field, so, it is difficult to me to advice something. One thing I can say for sure … If there is a desire to learn something, then give it as much time as possible. The result will be 100%.

The Second placeANDThe Second place

Second place is Incredible Mario by Sedat Açıklar

Incredible Mario by Sedat Açıklar

Made with using Zbrush, 3D-Coat, UVLayout, Substance Painter, 3DsMax, V-ray and Photoshop.

Quick interview with Sedat:
– How long have you been into 3D modeling? Please, tell us about yourself.

I am 27 years old. Living in Istanbul. I have been doing 3d modeling for about 10 years. I have been working as a 3d designer in a company for 2 years.

– How much time did it take you to create your work? Did you face any difficulties?

It took about a month. The biggest problem is TİME. Actually, I have not had much difficulty. On the contrary I worked with pleasure.

– Do you have any advice for future participants in the competition?

Have fun :)

The Third placeANDThe Second place

Third place is Heart of Darkness by Evgeniy Shatohin

Heart of Darkness by Evgeniy Shatohin

Made with using 3ds max, Mudbox, Corona renderer, Marvelous Designer, Substance Painter and Photoshop.

Quick interview with Evgeniy:
– How long have you been into 3D modeling? Please, tell us about yourself.

I started my 3D adventure as a hobby in last classes of school and continued at the Academy of Design and Arts. There 3D knowledges helped me to present my educational projects of architecture and interiors. Professionally I work in this area 6 years in different architectural and design companies.

– How much time did it take you to create your work? Did you face any difficulties?

In general, this work took a month. In the first week of the competition, I was looking for screenshots from the game, different references and sketches. At this stage I planned which characters will participate in the composition, what details will be awarded and in what environment will the action take place.

Based on the material of the game, I wanted to work through the details of the characters and the environment to create the right atmosphere without losing the resemblance to the original.

This can be called a difficulties in the work but I was getting pleasure from the process of working on it.

– Do you have any advice for future participants in the competition?

I think one of the important thing is the idea what you want to show in the final.

Think about the image of your work and the details that you want to show.

This can help you to make the creation process more interesting and give the necessary motivation for learning new way of realization.

Enjoy what you do.

We congratulate the winners!

In addition, we’d like to point out the works of other finalists, which we can’t just ignore and slide round.

Marvelous Designer Special Prize

Special prize for the best work done with using Marvelous Designer gets “Hyde – Evolve” by Mario Da Rocha.

Evolve by Mario Da Rocha

Special prize from RebusFarm

Special prize from RebusFarm team for the best best oldschool video game hero gets “Jazz Jackrabbit” by David Aksamit.

Jazz Jackrabbit by David Aksamit

Special prize from Exlevel

Special prize from Exlevel for the best enviroment and plants gets “Another day for the DK Crew” by Adam Marlow.

Another day for the DK Crew by Adam Marlow

Hum3d team choice

“Earhworm Jim: I’ll come back for you cow, I promise!!” by Luka Radakovic.

Earhworm Jim

Thrall the Warchief by Andrea Bertaccini.

Thrall the Warchief by Andrea Bertaccini

The Nameless One by Alexander Biryukov.

The Nameless One by Alexander Biryukov

Singular Honor by Patryk Urbaniak.

Singular Honor

“Janet & Bertram Tung. And Theresa.” by Marianna Yakimova & Margo Korsakova.

Janet & Bertram Tung. And Theresa.

Would be great to see your comments and thank you all for amazing challenge.

Related searches: 3d character model, 3d people model.

See you this Autumn on our traditional the best car render competition.

And have a nice render!

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  1. Whilst I am disappointed the Heart of Darkness entry did not win the entire contest, I am very happy it came in third at least. Absoloutely perfect and spot on. Looks amazing. The artist has my deepest praise.
    Reading that he spent a considerable amount of time looking up reference images makes me wonder if it was difficult as there’s not a lot of HoD images out there. I wish I could have helped lol

  2. I think 1st place is not as good as other renders. That render didn’t deserve for 1st prize. In my opinion other competitors did better job. But in fact I am not jury.

  3. Competition was great!, but couldn’t join this time. Congratulations to the winners, and see you all in the car render competition! :)

  4. Sedat adamsın başarılarının devamını dileriz takipteyiz.

  5. It is a joke. It looks like Hum3D decrease level of competition. Just look in the past chellanges and compare podium.

  6. Congratulations to the winners, they really deserve the winning.
    Very creative arts!

  7. Wow, I am shocked.

  8. Many thanks to all those who supported my work, to all the participants who set the bar high. It is necessary to develop further. Now I can sleep …)))

  9. Congratulations!! These are stunning renders
    Great Challenge too :)

  10. Really cool and fun challenge! I would love to do it again, everyone did amazing and I congratulate everyone for participating, really great stuff came from everyone!

  11. Great challenge again, could not join this time:)

  12. Marvelous? realy? Simple blocking and sculpt then )) Strange choice….