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Mini 4WD Max Breaker Edition

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  • Tools: 3dsMax, Vray, Adobe Photoshop
The story of this car is borned these summer in my school. In classroom lesson in the accademy where i am teacher. We decided with the stundents to realize hardsurface toys model. We decided to creat a base from mini4wd famous Tamiya Models. After Modeling we create 2 Render. One very similiar to toon versione for the box and another hyperversion render beacuase i want to really realize realistic render. The result is understand how to use shaders in the right way for these two different version.

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  1. Great idea, but too easy on my opinion. I think will be great, if you add more details.

  2. Thanks, what do you mean like easy ? I the real way to Hard Surface and is a lot of year don’t see an ” easy ” hard surface from industry. I think is Really nice and Real closer ;). But opinion is everytimes the right way to improve work :).

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