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Broncos are wild. They buck when ridden. This is the visual tale of such an instance, only with the vehicle named The Bronco.
This project was a huge challenge for me to accomplish. I only seriously began 3D modeling at the beginning of 2020, so while I was familiar with a few 3D processes when the competition started a few months ago, I had learn a lot of techniques in a short period of time. This is by far the most complex and involved model and scene I've ever attempted.
All modeling, texturing, and rendering was done in Blender Cycles. I attempted to create clouds in Houdini, but ran out of time so ended up using Cycles render (first time using Houdini was about a week ago. I got close, but not quite close enough).
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