Hi everyone! We continue series of short interviews with the best artists from 3DModels competitions.
Nicolas Hiernaux, author of the “EVA Network”, will answer six questions and give us a look behind the scenes of his work.
In my childhood I was already an artist. I was creative with my hands and drew almost every day.
I also read a lot of comics, so I started creating mines and I wanted to be a comic artist! My parents didn’t really approve of this idea and I ended up studying architecture and became an architectural assistant. But as a draughtsman something was missing… So I started a bachelor degree in video game art!
Now I’m in the video game industry for more than a decade and I’m specialized in vehicles and props.
I work as a freelancer, so don’t hesitate to talk to me about your project, I’m always looking for exciting oportunities.
This year I wanted to present the innovation and the fusion of ideas from brilliant minds that invented the automobile. More than a century of improvement to create the cars we know today… So I imagined how a science magazine could illustrate this concept just next to an article… Something like a brilliant neural network of all the inventors. A neuron network was a great fit!
I’m currently learning Blender, so I used it for modeling.
I have been modeling with Maya for 13 years, so modeling and learning a different modeling software was obviously a bit slower than usual. But, no real difficulties, I’m quite impressed by Blender’s capabilities and I liked it!
For rendering I used the Marmosset Toolbag exclusively. I have been using it since V1, and as a video game artist, Toolbag has been my favorite renderer in my portfolio for a really long time (Just check out my Artstation).
Futhermore, the new lighting features introduced with Marmosset4 really helped to create a fast and consistent lighting, and really nice translucent neuron arms.
I’m constantly working on personal projects! I can’t stop, because I have more great ideas than time to realize them all! So every week I spend several hours in the evening to make progress on one of them. I often book a weekend for it, and it’s already happened that I take a vacation, not to travel, but to finish a personal project!
Personal projects are my way to develop what I’m passionate about and to keep that passion alive.
I also 3D print miniatures, teach in a school and feed a YouTube channel with my projects.
I like to work on all my personal projects, otherwise I wouldn’t go so far. So it’s really hard to choose just one of them… But my heart belongs to the Bugatti Atlantic. It’s a model made for the 2020 Challenge and I’m really proud of this project and the impression that a time machine was used to take a picture from the past. It’s quite fascinating to recreate a fragment of the past with such credibility.
Nothing specific comes to mind. I’m fascinated by the inventions and especially the machines, including the vehicles of course.
I really like how people can be creative by making mechanisms!
And to be really honest, my girlfriend of course.
It’s short and simple:
– Patience.
– Perseverance.
– Cooperation.
– Curiosity.
– Open-mindedness.
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