Tools: Maya, Redshift, Substance Painter, Nuke, 3ds Max
Hey guys this time my idea to create a thief escaping from a criminal with a futuristic car. My main inspiration is night streets in china. I used 3ds max for basic modeling and everything setup and rendered inside Maya and Redshift. Textures are done in substance painter. Hope you guys enjoy cheers!!!
great detail and looks very good! Only thing i’m not a fan of is the edge wear on the car
Anonymous
one of the most detailed image of the contest, IMO
AndRiEL
Super cool! But I think a little over boosted gamma. But still awesome!!!!
Brandon Jemyl
Love the attention to detail as subtle as it is; small glare in corner, direction of air is constant. Amazing idea of a early mustang modified to “future technology”
great detail and looks very good! Only thing i’m not a fan of is the edge wear on the car
one of the most detailed image of the contest, IMO
Super cool! But I think a little over boosted gamma. But still awesome!!!!
Love the attention to detail as subtle as it is; small glare in corner, direction of air is constant. Amazing idea of a early mustang modified to “future technology”
Very nice. Clean and detailed.