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It’s time for the third annual Hum3D competition for the best car render. It is the largest awards event for the car 3d modeling and visualization industry. The competition, held in partnership with leading companies and 3d software manufacturers. Participation in the contest is open to all comers, whose works comply with the rules.
There are no limits for creativity: you can choose any automobile you like whether it is racing or imaginary vehicle. The winning entries will be published in magazines and get maximum attention from the community. Also, any participant can win additional prizes. We’re waiting for your works from September 13 to November 29.
Good luck and happy rendering!
Share your art and chat with other artists - we are sure that creative and friendly atmosphere of the competition will help the growth of each participant. See previous challenges >
We receive your works from September 13 to November 29 (inclusive). Submissions end at 16:00 (GMT). For your convenience we have set the timer on the page, but don’t forget to update it. The competition has one general category.
Create a car 3D model, add 3D environment. Then create a beautiful 3D rendering of it (or them). Think creative.
Environment should be made in 3D; we permit the use of HDRi for sky and some parts of landscape.
The work must not have been previously published anywhere, neither online or offline (including models with ready-made textures or easily recognizable scenes).
To win the competition the quality and idea of the work are important. You need to think about the story behind the image. Make sure everything supports your message - composition, lighting, colors etc. Make a greater emotional impact.
You can submit only one work. You may attach additional scenes and angles of the render to your WIPs and send us a link to them - we will put it on the work description page.
Please, provide your work with a short story.
Attach one wireframe or clay render at your choice to your work - we will place it below your work.
The render should be at least 1000 pixels wide if the work is horizontal. Vertical ones may have any proportions.
Render size should not exceed 2 mb.
Add the link to the competition in one of the image corners on your own (so that you can control the quality of the saved work).
Renders with solid background (one color: black, white etc, test renders, screenshots) and models laid on wallpapers will not be admitted to take part in the competition.
The work can be updated during the competition if the author noticed a mistake or made use of community advice. The only condition - you can not change the idea of the work, or modify it drastically. Only reasonable changes allowed.
You can correct the description and the list of tools after the work was submitted - just contact us.
After your work is published on the competition page, you are free to share your work on other websites.
You can start your making-of on any forum; just send us a link when submitting your work.
After sending the work via the contact form you will receive within one business day a confirmation letter with a link to a page in the competition gallery. If you don’t receive the letter, please contact us.
Within one week after the competition ends the jury will determine the winners and we will publish the results. We will estimate the idea of your work, visual component, atmosphere and total amount of the work done.
Waiting eagerly for your work!
Eduard Danilov
Owner of Exlevel and GrowFX main developerYurii Lebediev
Technical Artist and bloggerTom Grimes
Marketing Specialist, Corona RendererJim Thacker
Editor, CG ChannelArseniy Korablev
3D Artist, creator and ownerJonathan Holmes
Quixel Community ManagerMarco Traverso
CarBodyDesign Founder and Director / Freelance DesignerAlexey Duk
Technical Director, iCube R&D GroupJeremie Noguer
Allegorithmic Product ManagerGleb Alexandrov
The founder of the Creative Shrimp websiteRonen Bekerman
Founder & Editor ArchVIZ Blog, co-founder of The CraftMichael Bitsakis
Lead 3D Artist, Render Expert at Instant Light PBR RendererIan Dean
Editor, 3D World magazineRosu Alexandru
3D Artist, Creator and Co-founder of RED School of Graphics and DesignSteve Holmes
Deputy Editor of 3D Artist magazine3DModels team
Lead 3D artistsAnnual V-Ray license for a platform of choice
One year VRscans license + access to the gallery with hundreds of ready to use materials
3DCoat Professional license
SpaceMouse Pro Wireless + CadMouse + CadMouse Pad and Twin-port USB hub
License of Marmoset Toolbag
Your work and Interview will be published in 3D World and 3D artist magazines
12-month 3D World subscription
Quixel SUITE licenses (Hobby & Freelance)
Substance Indie Pack license
Corona Renderer: 2 years of FairSaas + 3 Nodes license
License of KeyShot render
Redshift Node Locked License (2 years of free updates)
One year Patchwork3D license (Professional edition)
One year subscription to Lumis3D
Cheetah3D license
GrowFX (Individual License)
License of PolyBrush
License of TopoGun
PixPlant license (Windows or Mac)
License of Pulldownit Pro
License of Visual Designer 3D (PRO version)
Marmoset Pano pack of your choice
12 months of Sketchfab PRO
Motion Design Bundle from Videocopilot
License of Instant Light Real Time Renderer
600 RenderPoints for RebusFarm
Annual V-Ray license for a platform of choice
3DCoat Professional license
SpaceMouse Wireless + CadMouse + CadMouse Pad and Twin-port USB hub
License of Marmoset Toolbag
Your work and Interview will be published in 3D World and 3D artist magazines
Quixel SUITE licenses (Hobby & Freelance)
Substance Painter or Designer (you can choose) license
Corona Renderer: 1 year of free FairSaaS 1WS + 3 Nodes license
Redshift Node Locked License (1 years of free updates)
One year Patchwork3D license (Professional edition)
Cheetah3D license
GrowFX (Individual License)
License of PolyBrush
Car 3d models from Hum3D
License of TopoGun
MadCar and Citytraffic
PixPlant license (Windows or Mac)
License of Pulldownit Pro
License of Visual Designer 3D (PRO version)
6 months of Sketchfab PRO
3D Light Bundle from Videocopilot
License of Instant Light Real Time Renderer
400 RenderPoints for RebusFarm
Annual V-Ray license for a platform of choice
3DCoat Amateur license
SpaceNavigator + CadMouse + CadMouse Pad and Twin-port USB hub
License of Marmoset Toolbag
Your work and Interview will be published in 3D World and 3D artist magazines
Quixel SUITE licenses (Hobby & Freelance)
Substance Painter or Designer (you can choose) license
Corona Renderer: 6 months of free FairSaaS 1WS + 3 Nodes license
Redshift Node Locked License (1 years of free updates)
One year Patchwork3D license (Professional edition)
Cheetah3D license
GrowFX (Individual License)
License of PolyBrush
License of TopoGun
PixPlant license (Windows or Mac)
License of Visual Designer 3D (PRO version)
3 months of Sketchfab PRO
3D Shader Bundle from Videocopilot
License of Instant Light Real Time Renderer
200 RenderPoints for RebusFarm
Best work done with Lumiscaphe render will get special prize - a one year Patchwork3D license.
Exlevel team offers GrowFx license for the best environment and they want to see some plants in your work. Good incentive to pay attention not only to a car.
The best work done with Quixel SUITE will get special prize - Quixel SUIT license.
Contact Lumiscaphe team at this email with your name and email address and receive a free version of Patchwork3D to use during the challenge.
If the winning work is made in KeyShot (regardless of the place), the author’s license will be upgraded up to KeyShot Pro.
Best render made with Corona will get special prize: 6 month FairSaas license (1 WS + 3 Nodes) plus some Corona swag.
Most creative work will get a version of PolyBrush.
"Best Oldtimer" will get 300 Renderpoints.
You can get any plugin during the competition. Please contact us for the instractions.